Every Mission pays the same two things. Here is exactly what you get.
Two things, every time
- Stars — the Mission's specific payout, added to your giveable balance
- 10 Aura — flat, identical on every Mission, no exceptions
That is the complete list. There is no third reward type and no rare variant.
Missions do not pay Orbs
Missions pay Stars only. No Mission gives Orbs, however hard it looks or however long it takes.
If you are after Orbs, the reliable sources are elsewhere:
- Daily Chest — 1–3 Orbs, every day, alongside its Stars
- Rewarded ads — 5 Orbs each, up to 5 a day
- Invites — Orbs at several referral milestones
- Winning a Challenge or a Reveal — 2 Orbs
See How to Earn Orbs for the full picture.
What this changes about strategy
It makes it much shorter. There is no jackpot Mission to spot, so there is no reason to scan the pair and decide which one is secretly worth more.
Pick whichever fits the day you are actually having:
- Short on time? Do the one that overlaps with something you were going to do anyway — giving Stars, tapping a fidelity button, sharing.
- Chasing Aura? Do both. Two Missions is 20 Aura a day, which is real money in progression terms.
- Only doing one? It genuinely does not matter which. Same Aura either way.
The Aura is the quiet part
The Stars are nice, but 10 Aura per Mission is the reward that compounds. Two a day, every day, is 140 Aura a week going straight into your level and phase — and Aura never decreases.
People chase the Star number and end up levelling off the Aura without noticing. That is fine. It is the better half of the deal.
You still have to claim
Nothing is credited automatically. Finishing the task moves the Mission to a ready state; the Stars and Aura only land when you tap Claim. See The Claim Button.
Unclaimed Missions do not survive the daily reset — see Do Missions Carry Over?.